Sorcier

Wizard

Magicien érudit, tourné vers les Idées et les symboles ; sa demi-magie couvre la reconnaissance de la magie, les pratiques de sorcellerie et les rituels magiques.

Magicien
Oui
Attributs clés
Perception, Volonté
Compétence artisanale
Broderie

Progression

CercleTalentsAutres gains
1Starting wizardry spells (sample starting character knows 7 circle-1 spells)
2+1 new spell of current circle
3+1 new spell
4Karma on restricted PER tests; +1 new spell
5Karma on restricted WIL tests; +1 new spell
6Mystic Defense +1
7Karma on Spell Effect tests
8Social Defense +1
9Physical Defense +1; karma on Recovery tests
10Ability *Matrice divisée* (Split Matrix): pay 2 permanent damage to gain; 2 strain to split one matrix into two slots for 24 h (combined spell circles ≤ matrix rank; enhanced/armored split matrices can't hold threads; one split per matrix at a time)
11Social Defense +1, Mystic Defense +1
12Physical Defense +1, Mystic Defense +1
13Social Defense +1; max karma +25
14Ability *Triangle d'incantation* (Casting Triangle): pay 3 permanent damage to gain; 3 strain + 1 round to conjure a ≤2 m triangle granting the adept +5 to Spellcasting and Thread Weaving tests while inside; Mystic Defense +1
15Mystic Defense +1; +1 Recovery test/day; Initiative +1 step

Source

Recueil du joueur Livre de base

Page FR
Page EN

Recueil du joueur p. 146–152